FIFA Off The Bench

EA SPORTS FC Versus YOU

by Romily Broad | 19-January-2010

In December 2009, a selection of the guys behind FIFA 10 got together as EA SPORTS FC and took on Pro Club Championship teams from the community. The results were... undistinguished, at least for the guys who made the game. But they have no intention of letting that happen again.

FIFA 10 Online Clubs Community Event: FIFA Team vs. Community

by Yaw Obiri-Yeboah | 11-December-2009

On Monday December 14th we will be hosting an online clubs game with the FIFA development team versus two community club teams. We want you to tell us why your club deserves the chance to play against the FIFA development team and the two best entries will have their clubs chosen to face off against the FIFA team.

Manager Mode - Authenticity Part 2: Player Development And Football Atmosphere

by Marcel Kuhn | 31-August-2009

So much has happened since my last blog - where to start. Let's recap quickly...we've talked about FIFA 10 Match Realism and Transfer Authenticity in the last blog. The remaining two major Manager Mode topics I want to cover are Player Development and Football Atmosphere.

FIFA 10: Responding To The Community

by Santiago Jaramillo | 22-July-2009

When I joined the FIFA team as a Gameplay Producer for Xbox 360 and PS3 in 2007, I was glad to find out that part of my job consisted of visiting the forums and other online sites in order to find out what was frustrating FIFA gamers around the world. For FIFA 10, making sure we responded to fan feedback was paramount.

About The Bloggers

David Rutter is the Producer for FIFA 10 on PS3 and Xbox 360. A lifelong football fan, David supports Leicester and Hitchin Town. In addition to playing FIFA, Rutter also enjoys CoD4, GRAW, and NHL.
Aaron McHardy is responsible for gameplay design on FIFA 10. He did that on FIFA 08 and 09, too. A professional footballer prior to working at EA, Aaron displayed his skills for the motion-capture cameras on FIFA Street and FIFA Street 2.
Marcel Kuhn is an Associate Producer on FIFA 10 and looks after the front-end design, specifically for things like Manager Mode and Live Season. Prior to EA, Marcel worked for a marketing agency in Germany for several years and, later, worked for a comic publisher.
Romily Broad is community manager for EA SPORTS Football World. Principally, that means he gets to play FIFA a lot and claim that it's actual work. Between games he also brings us the weekly FIFA podcast and all the cool stuff you might find over at EA SPORTS Football World.
Christophe Labrune came to EA Canada from France in 2001 and, after some time in QA and localistion, joined the FIFA crew for FIFA 2004. He was the force behind Be A Pro Seasons in FIFA 09, and is now Online Producer for FIFA 10 on PS3 and Xbox 360. Christophe is a fanatical supporter of his hometown, Metz.
Stevie Morgan has worked in sports broadcasting for the past 12 years, despite always being picked last for football at school. He has also founded a support group for fellow fans of Southampton FC who, like him, have found things a bit much over the past few years and are suffering from post-Premiership depression.
 
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